Nethack is "Text-based overhead view D&D-style adventure game" (Quote from Debian's package description for Nethack).
I started playing Nethack when I bought my first Amiga back in 1994 and it took me no less than nine years to beat the thing. I always had "seasons" in playing Nethack - having months between tries to retrieve the Amulet of Yendor with my female human samurai - so that nine years isn't as much as it might sound. Some people probably find Nethack way too difficult since when the character die, the game's over. There are no save-points, no second chances, just death... unless you're wearing amulet of life saving.
No Points Name Hp [max]
1 10406572 wind-Sam-Hum-Mal-Law ascended to demigod-hood. 207 [250]
2 6267448 wind-Wiz-Hum-Mal-Neu ascended to demigod-hood. 171 [171]
3 6021122 wind-Ran-Elf-Fem-Cha ascended to demigoddess-hood. 80 [147]
4 5898376 wind-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 220 [223]
5 5255752 wind-Val-Dwa-Fem-Law ascended to demigoddess-hood. 359 [359]
6 5022241 wnd-Bar-Orc-Mal-Cha ascended to demigod-hood. 446 [446]
7 4532141 wind-Mon-Hum-Fem-Cha ascended to demigoddess-hood. 444 [474]
8 4521531 wnd-Hea-Gno-Fem-Neu ascended to demigoddess-hood. 366 [366]
Or in ascension order
- 1st ascension: wind-Sam-Hum-Mal-Law
- 2nd ascension: wind-Wiz-Hum-Mal-Neu
- 3rd ascension: wind-Tou-Hum-Fem-Neu
- 4th ascension: wind-Ran-Elf-Fem-Cha
- 5th ascension: wind-Val-Dwa-Fem-Law
- 6th ascension: wind-Mon-Hum-Fem-Cha (vegan, no wielded weapons)
- 7th ascension: wnd-Bar-Orc-Mal-Cha
- 8th ascension: wnd-Hea-Gno-Fem-Neu
Watch out, the "stories" are written-and-forgotten - they have not been proof-read and are likely to make no sense at all.
|.e.|
#+...|
(If I weren't a floating eye, I'd be a tengu.)